/*
    This file is part of tdepim.

    Copyright (c) 2005 Will Stephenson <lists@stevello.free-online.co.uk>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#include <tdeapplication.h>
#include <tdelocale.h>
#include <tdemessagebox.h>
#include <kstaticdeleter.h>

#include "clientiface_stub.h"
#include "networkstatuscommon.h"

#include "connectionmanager.h"

// ConnectionManager's private parts
class ConnectionManagerPrivate
{
	public:
		// this holds the currently active state
		ConnectionManager::State m_state;
		ClientIface_stub * m_stub;
		bool m_userInitiatedOnly;
};

// Connection manager itself
ConnectionManager::ConnectionManager( TQObject * parent, const char * name ) : DCOPObject( "ConnectionManager" ),TQObject( parent, name )
{
	d = new ConnectionManagerPrivate;
	
	d->m_stub = new ClientIface_stub( tdeApp->dcopClient(), "kded", "networkstatus" );
	
	connectDCOPSignal( "kded", "networkstatus", "statusChange(TQString,int)", "slotStatusChanged(TQString,int)", false );
	d->m_userInitiatedOnly = false;
	initialise();
}

ConnectionManager *ConnectionManager::s_self = 0L;

ConnectionManager *ConnectionManager::self()
{
	static KStaticDeleter<ConnectionManager> deleter;
	if(!s_self)
		deleter.setObject( s_self, new ConnectionManager( 0, "connection_manager" ) );
	return s_self;	
}

void ConnectionManager::initialise()
{
	// determine initial state and set the state object accordingly.
	d->m_state = Offline;
	updateStatus();
}

void ConnectionManager::updateStatus()
{
	/*NetworkStatus::EnumStatus daemonStatus = (NetworkStatus::EnumStatus)d->m_stub->status( TQString::null );
	switch ( daemonStatus )
	{
		case Offline:
		case OfflineFailed:
		case OfflineDisconnected:
		case ShuttingDown:
			if ( d->m_state == Online )
				d->m_state = Pending;
			else
				d->m_state = Offline;
			break;
		case Establishing:
		case Online:
			d->m_state = Online;
			break;
		case NoNetworks:
		case Unreachable:
			d->m_state = Inactive;
			break;
	}*/
}

ConnectionManager::~ConnectionManager()
{
	delete d;
}

NetworkStatus::EnumStatus ConnectionManager::status( const TQString & host )
{
	if ( d->m_state == Inactive )
		return NetworkStatus::NoNetworks;
	else
		return NetworkStatus::Offline;
}
NetworkStatus::EnumRequestResult ConnectionManager::requestConnection( TQWidget * mainWidget, const TQString & host, bool userInitiated )
{
	NetworkStatus::EnumRequestResult result;
	// if offline and the user has previously indicated they didn't want any new connections, suppress it
	if ( d->m_state == Offline && !userInitiated && d->m_userInitiatedOnly )
		result = NetworkStatus::UserRefused;
	// if offline, ask the user whether this connection should be allowed
	if ( d->m_state == Offline )
	{
		if ( askToConnect( mainWidget ) )
			result = (NetworkStatus::EnumRequestResult)d->m_stub->request( host, userInitiated );
		else
			result = NetworkStatus::UserRefused;
	}
	// otherwise, just ask for the connection
	else
		result = (NetworkStatus::EnumRequestResult)d->m_stub->request( host, userInitiated );
	
	return result;
}

void ConnectionManager::relinquishConnection( const TQString & host )
{
	d->m_stub->relinquish( host );
}

void ConnectionManager::slotStatusChanged( TQString host, int status )
{
	updateStatus();
	// reset user initiated only flag if we are now online
	if ( d->m_state == Online )
		d->m_userInitiatedOnly = false;

	emit statusChanged( host, (NetworkStatus::EnumStatus)status );
}

bool ConnectionManager::askToConnect( TQWidget * mainWidget )
{
	i18n( "A network connection was disconnected.  The application is now in offline mode.  Do you want the application to resume network operations when the network is available again?" );
	i18n( "This application is currently in offline mode.  Do you want to connect?" );
	i18n( "Message shown when a network connection failed.  The placeholder contains the concrete description of the operation eg 'while performing this operation", "A network connection failed %1.  Do you want to place the application in offline mode?" );
	return ( KMessageBox::questionYesNo( mainWidget,
			 i18n("This application is currently in offline mode.  Do you want to connect in order to carry out this operation?"),
																		i18n("Leave Offline Mode?"),
																		i18n("Connect"), i18n("Do Not Connect"),
																		TQString::fromLatin1("OfflineModeAlwaysGoOnline") ) == KMessageBox::Yes );
}

#include "connectionmanager.moc"
