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From hobbes-kuscheltiger@gmx.at:
the camera movements are too fast, but the textures are quite nice

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From ian@escape-from-reality.co.uk:
Liked the idea for striking the match and dropping with the string to light the
gas.
Did you forget to switch OSA on in the animation buttons? Only the edges look
very jagged to me.
The camera movements are a bit wild - you should smooth out the IPO curves -
Blender tends to overshoot your keyframe positions in adjacent frames if you
just leave them as inserted.
Is that yellow circle in the window the sun? If so the lens flare is in the
wrong place. It should be where the sun is, and probably a lot bigger.
The string swinging with the match on it doesn't look very natural and the trail
from the particle flames is a bit long. Rather a strange looking mouse - must
be the extra-long-legged Siberian wolf-mouse! :-)

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From OpenGLCoder@hotmail.com:
This animation does not seem as polished as some of the others.  The objects
appear somewhat fake.  Perhaps some anti-aliasing would help in the realism
department.  Also, is that a frog in the cage?

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From rkf332@aol.com:
You should work on the camera angles a little more. 

