# Hero classes
# name must be first
# physical/mental/offense/defense points should total to no greater than the max available points

[class]
name=Brute
description=Brutes rely on physical strength and melee weapons to strike down foes. Primary attribute: Physical
currency=17
equipment=64,66,67,32
primary=physical,1
powers=5
actionbar=0,0,0,0,0,0,0,0,0,0,1,5

[class]
name=Adept
description=Adepts have natural abilities in casting magical spells. Primary attribute: Mental
currency=13
equipment=64,66,67,40
primary=mental,1
powers=6
actionbar=0,0,0,0,0,0,0,0,0,0,2,6


[class]
name=Scout
description=Scouts specialize in range weaponry and combat accuracy. Primary attribute: Offense
currency=21
equipment=64,66,67,48
primary=offense,1
powers=16
actionbar=0,0,0,0,0,0,0,0,0,0,22,16


[class]
name=Keeper
description=Keepers focus on defensive powers for survival. Primary attribute: Defense
currency=7
equipment=64,66,67,56,31
primary=defense,1
powers=7
actionbar=7,0,0,0,0,0,0,0,0,0,1,3

[class]
name=Wanderer
description=Wanderers choose their own paths. Primary attribute: custom
currency=37
equipment=64,66,67,31
actionbar=0,0,0,0,0,0,0,0,0,0,1,0
