﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EndpointDispatcher" FullName="System.ServiceModel.Dispatcher.EndpointDispatcher"><TypeSignature Language="C#" Value="public class EndpointDispatcher" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EndpointDispatcher extends System.Object" /><AssemblyInfo><AssemblyName>System.ServiceModel</AssemblyName><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> and the <see cref="T:System.ServiceModel.Dispatcher.DispatchRuntime" /> classes expose the runtime customization points for endpoints in a service. The <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> can be used to control which messages it can process and some endpoint-related information. The <see cref="T:System.ServiceModel.Dispatcher.DispatchRuntime" /> has a large number of properties used to insert custom extensions into the endpoint-wide runtime.</para><para>The <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> object is responsible for processing messages from a <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> when the destination address of a message matches the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> property and the message action matches the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> property. If two <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> objects can accept a message, the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property value determines the higher priority endpoint.</para><para>Use the <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> object to configure or extend the process of receiving messages from the associated <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" />, converting from message objects to objects used as parameters, and invoking an endpoint operation as well as the reverse process.</para><para>Typically, the <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> for an endpoint is obtained by implementing the <see cref="T:System.ServiceModel.Description.IEndpointBehavior" /> interface, but you can access the <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> from the other behavior interfaces.</para><para>You can use the following <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> properties:</para><list type="bullet"><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> property allows you to get or set a <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ChannelDispatcher" /> uses to identify whether the endpoint can process a particular message.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ChannelDispatcher" /> property gets the associated <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> object, which sends and receives messages to and from the <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> and which can be used to inspect or modify other channel-related values and behaviors.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> gets the <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that is used to identify whether a message is destined for this contract.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractName" /> and <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractNamespace" /> properties return the name and namespace of the endpoint contract.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.DispatchRuntime" /> property returns the <see cref="T:System.ServiceModel.Dispatcher.DispatchRuntime" /> object that you can use to modify run-time values or insert custom run-time extensions for the entire endpoint.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.EndpointAddress" /> property gets the address of the endpoint.</para></item><item><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property returns the priority of the composite filter that the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ChannelDispatcher" /> uses to establish which endpoint is to handle the message.</para></item></list></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents the run-time object that exposes properties that enable the insertion of run-time extensions or modifications for messages in service applications.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EndpointDispatcher (System.ServiceModel.EndpointAddress address, string contractName, string contractNamespace);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.ServiceModel.EndpointAddress address, string contractName, string contractNamespace) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="address" Type="System.ServiceModel.EndpointAddress" /><Parameter Name="contractName" Type="System.String" /><Parameter Name="contractNamespace" Type="System.String" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Use this constructor to create an endpoint that is not in the description.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> class with the specified address, contract name, and contract namespace.</para></summary><param name="address"><attribution license="cc4" from="Microsoft" modified="false" />The endpoint address.</param><param name="contractName"><attribution license="cc4" from="Microsoft" modified="false" />The name of the endpoint contract.</param><param name="contractNamespace"><attribution license="cc4" from="Microsoft" modified="false" />The namespace of the endpoint contract.</param></Docs></Member><Member MemberName="AddressFilter"><MemberSignature Language="C#" Value="public System.ServiceModel.Dispatcher.MessageFilter AddressFilter { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ServiceModel.Dispatcher.MessageFilter AddressFilter" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ServiceModel.Dispatcher.MessageFilter</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> has an <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> for each endpoint the channel can support. The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> property is a <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that matches the destination endpoint address of the message. The <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> combines the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> value with the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> value to determine whether to route a message to this endpoint.</para><para>In the case where two <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> objects that match can process a message, the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property is used to select an endpoint.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets or sets a <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that is used to identify whether a particular message is destined for the endpoint address.</para></summary></Docs></Member><Member MemberName="ChannelDispatcher"><MemberSignature Language="C#" Value="public System.ServiceModel.Dispatcher.ChannelDispatcher ChannelDispatcher { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ServiceModel.Dispatcher.ChannelDispatcher ChannelDispatcher" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ServiceModel.Dispatcher.ChannelDispatcher</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> object receives a message from a channel and uses the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" />, <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" />, and <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> properties to determine by which endpoint the message is processed.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the associated <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> object, which can be used to inspect or modify other channel-related values and behaviors.</para></summary></Docs></Member><Member MemberName="ContractFilter"><MemberSignature Language="C#" Value="public System.ServiceModel.Dispatcher.MessageFilter ContractFilter { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ServiceModel.Dispatcher.MessageFilter ContractFilter" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ServiceModel.Dispatcher.MessageFilter</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> property is a <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that is matched against the action of a message. The <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> combines the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> value with the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> value to determine whether to route a message to this endpoint.</para><para>In the case where two <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> objects that match can process a message, the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property is used to select an endpoint.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets or sets the <see cref="T:System.ServiceModel.Dispatcher.MessageFilter" /> object that is used to identify whether a message is destined for this contract.</para></summary></Docs></Member><Member MemberName="ContractName"><MemberSignature Language="C#" Value="public string ContractName { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string ContractName" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the endpoint contract name.</para></summary></Docs></Member><Member MemberName="ContractNamespace"><MemberSignature Language="C#" Value="public string ContractNamespace { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string ContractNamespace" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the namespace of the endpoint contract.</para></summary></Docs></Member><Member MemberName="DispatchRuntime"><MemberSignature Language="C#" Value="public System.ServiceModel.Dispatcher.DispatchRuntime DispatchRuntime { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ServiceModel.Dispatcher.DispatchRuntime DispatchRuntime" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ServiceModel.Dispatcher.DispatchRuntime</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Use the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.DispatchRuntime" /> property to obtain the <see cref="T:System.ServiceModel.Dispatcher.DispatchRuntime" /> object to modify run-time values or insert custom run-time extensions for the entire endpoint. From the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.DispatchRuntime" /> property, you can also navigate to the <see cref="T:System.ServiceModel.Dispatcher.DispatchOperation" /> collection for the endpoint.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the <see cref="T:System.ServiceModel.Dispatcher.DispatchRuntime" /> object used to inspect, modify, or extend run-time behavior across a service endpoint or a client callback endpoint.</para></summary></Docs></Member><Member MemberName="EndpointAddress"><MemberSignature Language="C#" Value="public System.ServiceModel.EndpointAddress EndpointAddress { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ServiceModel.EndpointAddress EndpointAddress" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ServiceModel.EndpointAddress</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the address of the endpoint.</para></summary></Docs></Member><Member MemberName="FilterPriority"><MemberSignature Language="C#" Value="public int FilterPriority { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 FilterPriority" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ServiceModel.Dispatcher.ChannelDispatcher" /> combines the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> value with the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> value to determine whether to route a message to this endpoint.</para><para>In the case where two <see cref="T:System.ServiceModel.Dispatcher.EndpointDispatcher" /> objects that match can process a message, the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property is used to select an endpoint.</para><para>If two endpoints can process a message and the value of their <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.FilterPriority" /> property matches, a <see cref="T:System.ServiceModel.Dispatcher.MultipleFilterMatchesException" /> is thrown.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets or sets the priority of the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ContractFilter" /> and the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.AddressFilter" /> combination when the <see cref="P:System.ServiceModel.Dispatcher.EndpointDispatcher.ChannelDispatcher" /> is selecting endpoints.</para></summary></Docs></Member><Member MemberName="IsSystemEndpoint"><MemberSignature Language="C#" Value="public bool IsSystemEndpoint { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsSystemEndpoint" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value that indicates whether the endpoint is created internally by the server and not by the user.</para></summary></Docs></Member></Members></Type>