﻿<?xml version="1.0" encoding="utf-8"?><Type Name="LicenseContext" FullName="System.ComponentModel.LicenseContext"><TypeSignature Language="C#" Value="public class LicenseContext : IServiceProvider" Maintainer="auto" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit LicenseContext extends System.Object implements class System.IServiceProvider" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.IServiceProvider</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This class provides the default <see cref="T:System.ComponentModel.LicenseContext" />. It implements only run-time support and does not support saved license keys.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Specifies when you can use a licensed object and provides a way of obtaining additional services needed to support licenses running within its domain.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public LicenseContext ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.LicenseContext" /> class. </para></summary></Docs></Member><Member MemberName="GetSavedLicenseKey"><MemberSignature Language="C#" Value="public virtual string GetSavedLicenseKey (Type type, System.Reflection.Assembly resourceAssembly);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance string GetSavedLicenseKey(class System.Type type, class System.Reflection.Assembly resourceAssembly) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /><Parameter Name="resourceAssembly" Type="System.Reflection.Assembly" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When overridden in a derived class, returns a saved license key for the specified type, from the specified resource assembly.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="P:System.ComponentModel.License.LicenseKey" /> for the specified type. This method returns null unless you override it.</para></returns><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the type of component. </param><param name="resourceAssembly"><attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Reflection.Assembly" /> with the license key. </param></Docs></Member><Member MemberName="GetService"><MemberSignature Language="C#" Value="public virtual object GetService (Type type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object GetService(class System.Type type) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the requested service, if it is available.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An instance of the service, or null if the service cannot be found.</para></returns><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />The type of service to retrieve. </param></Docs></Member><Member MemberName="SetSavedLicenseKey"><MemberSignature Language="C#" Value="public virtual void SetSavedLicenseKey (Type type, string key);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetSavedLicenseKey(class System.Type type, string key) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /><Parameter Name="key" Type="System.String" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Typically, call this method when you set <see cref="T:System.ComponentModel.LicenseUsageMode" /> at design time. You must override the <see cref="P:System.ComponentModel.LicenseContext.UsageMode" /> property to implement design-time license support.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When overridden in a derived class, sets a license key for the specified type.</para></summary><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the component associated with the license key. </param><param name="key"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:System.ComponentModel.License.LicenseKey" /> to save for the type of component. </param></Docs></Member><Member MemberName="UsageMode"><MemberSignature Language="C#" Value="public virtual System.ComponentModel.LicenseUsageMode UsageMode { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype System.ComponentModel.LicenseUsageMode UsageMode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.LicenseUsageMode</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'LicenseUsageMode'</value><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When overridden in a derived class, gets a value that specifies when you can use a license.</para></summary></Docs></Member></Members></Type>