Short:        Amiga port of ScummVM 1.6.0 (68020+)
Author:       NovaCoder
Uploader:     novacoder yahoo co uk
Type:         game/misc
Version:      1.6.0.05
Architecture: m68k-amigaos >= 3.1.0
Distribution: Aminet

Overview:

ScummVM is an interpreter that allows you to run certain classic graphical
point-and-click adventure games on an Amiga (provided you have their data
files).  The clever part about this: ScummVM just replaces the executables
shipped with the games, allowing you to play them on systems for which they
were never designed! This Amiga ScummVM port only supports certain ScummVM
game engines (see About Box within the ScummVM Launcher).


Requirements:

1) An RTG Amiga.
2) 68020-68060 CPU (FPU not required).
3) AHI installed and configured.
4) CAMD library installed and configured.
5) The original games (or demos).


Features:

    * Double buffered 16-bit SFX and speech
    * Double buffered 8-bit graphics
    * External MIDI support (using the CAMD library)
    * 16-bit GUI (converted to 8-bit in real-time!)
    * Back ported OS4, MorphOS and AROS code


Configuration:

You *MUST* use the ScummVM Launcher to update 
all of the paths manually (save/theme/extra).

You can also manually add the following to your own INI file:

The 'mixer_priority' configuration option can be used set the mixer 
thread priority (default is 1).
The 'output_rate' configuration option can be used set the mixer 
frequency (default is 11025).
The 'high_resolution_timer' can be used to enable accurate timing.

There are various configuration options within the ScummVM Launcher (see
the official ScummVM readme for more details).
When running from the Shell you must specify a stack of at least 300,000.
You only need to install the CAMD library if you want to use an external MIDI
device.


Performance Considerations:

1) Fast File System is actually not, use PFS3 instead.
2) Emulating a music device will be very slow, use real MIDI hardware instead.
3) Use v4.18 of AHI as the later versions are too slow.
4) If you are using Paula try the 'FAST' audio AHI modes.
5) Try reducing the audio playback frequency down to 8k if you're still having
   performance issues.
6) Image scaling will add an additional overhead, this includes enabling
   aspect ratio correction.
7) You can set your global settings to use a 2x scaler and enable aspect
   ratio correction for a higher resolution launcher and then set each game
   to override the global settings with a 1x scaler and no aspect ratio correction.


Limitations:

1) Compressed audio/music/video files are not supported.
2) Only specific 'RTG 68k friendly' game engines are supported.


Version History:

1.6.0.03 - Initial release based on ScummVM 1.6.0.
1.6.0.04 - Added an aspect scaler.
1.6.0.05 - Added an integer scaler.


Links:

http://eab.abime.net/showthread.php?t=56836 (ScummVM RTG thread on EAB)
http://www.scummvm.org/
http://www.scummvm.org/demos/
http://www.scummvm.org/compatibility/
http://wiki.scummvm.org/index.php/User_Manual/Configuring_a_game_in_ScummVM
https://www.youtube.com/watch?v=NmjKlKiQ4mo (ScummVM RTG features demo)
https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide)

 
