A B C D E G H I J K M N P Q R S T U W
| absoluteHollerValue | Compute absolute Public Good value |
| absolutePublicGoodValue | Compute absolute Public Good value |
| absolutePublicHelpChiValue | Compute absolute Public Help value Chi |
| absolutePublicHelpThetaValue | Compute absolute Public Help value Theta |
| absolutePublicHelpValue | Compute absolute Public Help value Theta |
| absolutePublicHelpValueChi | Compute absolute Public Help value Chi |
| absolutePublicHelpValueTheta | Compute absolute Public Help value Theta |
| absolutePublicHelpValueXi | Compute absolute Public Help value Chi |
| absolutePublicHelpXiValue | Compute absolute Public Help value Chi |
| apexGame | Construct an apex game |
| apexGameValue | Compute value of a coalition for an apex game |
| apexGameVector | Compute game vector for an apex game |
| bankruptcyGame | Construct a bankruptcy game |
| bankruptcyGameValue | Compute value of a coalition for a bankruptcy game |
| bankruptcyGameVector | Compute game vector for a bankruptcy game |
| banzhafValue | Compute Banzhaf value |
| baruaChakravartySarkarIndex | Compute Barua Chakravarty Sarkar index |
| belongsToCore | Check if point is core element |
| belongsToCoreCover | Check if point is core cover element |
| belongsToImputationset | Check if point is imputation |
| belongsToReasonableSet | Check if point is element of reasonable set |
| belongsToWeberset | Check if point is element of Weber Set |
| cardinalityGame | Construct a cardinality game |
| cardinalityGameValue | Compute value of a coalition for a cardinality game |
| cardinalityGameVector | Compute game vector for a cardinality game |
| centroidCore | Compute centroid of core |
| centroidCoreCover | Compute centroid of the core cover |
| centroidImputationSet | Compute centroid of the imputation set |
| centroidReasonableSet | Compute centroid of reasonable set |
| centroidWeberSet | Compute centroid of Weber set |
| colemanCollectivityPowerIndex | Compute Coleman Power index of a Collectivity to Act |
| colemanInitiativePowerIndex | Compute Coleman Initiative Power index |
| colemanPreventivePowerIndex | Compute Coleman Preventive Power index |
| coreCoverVertices | Compute core cover vertices |
| coreVertices | Compute core vertices |
| costSharingGame | Construct a cost sharing game |
| costSharingGameValue | Compute value of a coalition for a cost game |
| costSharingGameVector | Compute game vector for a cost sharing game |
| createBitMatrix | create bit matrix |
| deeganPackelIndex | Compute Deegan-Packel index |
| dictatorGame | Construct a dictator game |
| dictatorGameValue | Compute value of a coalition for a dictator game |
| dictatorGameVector | Compute game vector for a dictator game |
| disruptionNucleolus | Compute disruption nucleolus |
| divideTheDollarGame | Construct a divide-the-dollar game |
| divideTheDollarGameValue | Compute value of a coalition for a divide-the-dollar game |
| divideTheDollarGameVector | Compute game vector for a divide-the-dollar game |
| drawCentroidCore | draw centroid of the core for 3 or 4 players |
| drawCentroidCoreCover | draw centroid of core cover for 3 or 4 players |
| drawCentroidImputationSet | draw centroid of imputation set for 3 or 4 players |
| drawCentroidReasonableSet | draw centroid of reasonable set for 3 or 4 players |
| drawCentroidWeberSet | draw centroid of Weber set for 3 or 4 players |
| drawCore | Draw core for 3 or 4 players |
| drawCoreCover | Draw core cover for 3 or 4 players |
| drawDeeganPackelIndex | draw Deegan-Packel index for 3 or 4 players |
| drawDisruptionNucleolus | draw disruption nucleolus for 3 or 4 players |
| drawGatelyValue | draw Gately point for 3 or 4 players |
| drawImputationSet | Draw imputation set for 3 or 4 players |
| drawImputationset | Draw imputation set for 3 or 4 players |
| drawJohnstonIndex | Draw Johnston index for 3 or 4 players |
| drawModiclus | Draw modiclus for 3 or 4 players |
| drawNormalizedBanzhafIndex | draw normalized Banzhaf Index for 3 or 4 players |
| drawNormalizedBanzhafValue | draw normalized Banzhaf value for 3 or 4 players |
| drawNucleolus | Draw nucleolus for 3 or 4 players |
| drawPerCapitaNucleolus | Draw per capita nucleolus for 3 or 4 players |
| drawPrenucleolus | Draw prenucleolus for 3 or 4 players |
| drawProportionalNucleolus | Draw proportional nucleolus for 3 or 4 players |
| drawPublicGoodIndex | Draw Public Good index for 3 or 4 players |
| drawPublicGoodValue | Draw Public Good value for 3 or 4 players |
| drawPublicHelpChiIndex | Draw Public Help index Chi for 3 or 4 players |
| drawPublicHelpChiValue | Draw Public Help value Chi for 3 or 4 players |
| drawPublicHelpIndex | Draw Public Help index Theta for 3 or 4 players |
| drawPublicHelpValue | Draw Public Help value Theta for 3 or 4 players |
| drawReasonableSet | Draw reasonable set for 3 or 4 players |
| drawShapleyShubikIndex | Draw Shapley-Shubik index for 3 or 4 players |
| drawShapleyValue | Draw Shapley value for 3 or 4 players |
| drawSimplifiedModiclus | Draw simplified modiclus for 3 or 4 players |
| drawTauValue | Draw tau-value for 3 or 4 players |
| drawTijsValue | Draw tau-value for 3 or 4 players |
| drawWeberset | Draw Weber Set for 3 or 4 players |
| equalPropensityToDisrupt | Compute equal propensity to disrupt |
| gatelyPoint | Compute Gately point |
| gatelyValue | Compute Gately point |
| getCriticalCoalitionsOfPlayer | Compute critical coalitions of a player for simple games |
| getDualGameVector | Compute dual game vector |
| getEmptyParamCheckResult | getEmptyParamCheckResult for generating stucture according to parameter check results |
| getExcessCoefficients | Compute excess coefficients |
| getGainingCoalitions | Compute gaining coalitions of a TU game |
| getGapFunctionCoefficients | Compute gap function coefficients |
| getHarsanyiDividends | Compute unanimity coefficients of game |
| getkCover | Compute k-cover of game |
| getMarginalContributions | Compute marginal contributions |
| getMinimalRights | Compute minimal rights vector |
| getMinimalRightsVector | Compute minimal rights vector |
| getMinimalWinningCoalitions | Compute minimal winning coalitions in a simple game |
| getMinimumWinningCoalitions | Compute minimal winning coalitions in a simple game |
| getNumberOfPlayers | Get number of players |
| getPerCapitaExcessCoefficients | Compute per capita excess coefficients |
| getPlayersFromBitVector | Extract players from bit vector |
| getPlayersFromBMRow | Extract players from bit matrix row |
| getRealGainingCoalitions | Compute real gaining coalitions of game |
| getUnanimityCoefficients | Compute unanimity coefficients of game |
| getUtopiaPayoff | Compute utopia payoff vector of game |
| getUtopiaPayoffVector | Compute utopia payoff vector of game |
| getVectorOfPropensitiesToDisrupt | Compute vector of propensities to disrupt |
| getWinningCoalitions | Compute winning coalitions in a simple game |
| getZeroNormalizedGameVector | Compute 0-normalized game vector |
| getZeroOneNormalizedGameVector | Compute 0-1-normalized game vector |
| gloveGame | Construct a glove game |
| gloveGameValue | Compute value of a coalition for a glove game |
| gloveGameVector | Compute game vector for glove game |
| hollerIndex | Compute Public Good index |
| hollerValue | Compute (normalized) Public Good value |
| imputationSetVertices | Compute vertices of imputation set |
| imputationsetVertices | Compute vertices of imputation set |
| is1ConvexGame | Check if game is 1-Convex |
| isAdditiveGame | Check if game is additive |
| isBalancedGame | Check if game is balanced |
| isConstantSumGame | Check if game is constant-sum |
| isConstantsumGame | Check if game is constant-sum |
| isConvexGame | Check if game is convex |
| isDegenerateGame | Check if game is degenerate |
| isEssentialGame | Check if game is essential |
| isInEssentialGame | Check if game is degenerate |
| isInessentialGame | Check if game is degenerate |
| iskConvexGame | Check if game is k-Convex |
| isMonotonicGame | Check if game is monotonic |
| isNonnegativeGame | Check if game is nonnegative |
| isQuasiBalancedGame | Check if game is quasi-balanced |
| isSemiConvexGame | Check if game is semiconvex |
| isSimpleGame | Check if game is simple |
| isSuperAdditiveGame | Check if game is superadditive |
| isSuperadditiveGame | Check if game is superadditive |
| isSymmetricGame | Check if game is symmetric |
| isWeaklyConstantSumGame | Check if game is weakly constant-sum |
| isWeaklyConstantsumGame | Check if game is weakly constant-sum |
| isWeaklySuperAdditiveGame | Check if game is weakly superadditive |
| isWeaklySuperadditiveGame | Check if game is weakly superadditive |
| isZeroMonotonicGame | Check if game is weakly superadditive |
| johnstonIndex | Compute Johnston index |
| koenigBraeuningerIndex | Compute Koenig-Braeuninger index |
| majoritySingleVetoGame | Construct a weighted majority game with a single veto player |
| majoritySingleVetoGameValue | Compute value of a coalition for a weighted majority game with a single veto player |
| majoritySingleVetoGameVector | Compute game vector for a weighted majority game with a single veto player |
| modiclus | Compute modiclus |
| nevisonIndex | Compute Nevison index |
| nonNormalizedBanzhafIndex | Compute non-normalized Banzhaf index |
| nonNormalizedBanzhafValue | Compute Banzhaf value |
| normalizedBanzhafIndex | Compute normalized Banzhaf index |
| normalizedBanzhafValue | Compute normalized Banzhaf value |
| nucleolus | Compute nucleolus |
| perCapitaNucleolus | Compute per capita nucleolus |
| Prenucleolus | Compute prenucleolus |
| prenucleolus | Compute prenucleolus |
| propensityToDisrupt | Compute propensity to disrupt |
| proportionalNucleolus | Compute proportional nucleolus |
| publicGoodIndex | Compute Public Good index |
| publicGoodValue | Compute (normalized) Public Good value |
| publicHelpChiIndex | Compute Public Help index Chi |
| publicHelpChiValue | Compute (normalized) Public Help value Chi |
| publicHelpIndex | Compute Public Help index Theta |
| publicHelpIndexChi | Compute Public Help index Chi |
| publicHelpIndexTheta | Compute Public Help index Theta |
| publicHelpIndexXi | Compute Public Help index Chi |
| publicHelpThetaIndex | Compute Public Help index Theta |
| publicHelpThetaValue | Compute Public Help value Theta |
| publicHelpValue | Compute Public Help value Theta |
| publicHelpValueChi | Compute (normalized) Public Help value Chi |
| publicHelpValueTheta | Compute Public Help value Theta |
| publicHelpValueXi | Compute (normalized) Public Help value Chi |
| publicHelpXiIndex | Compute Public Help index Chi |
| publicHelpXiValue | Compute (normalized) Public Help value Chi |
| quotaGame | Construct a weighted voting game |
| quotaGameValue | Compute value of a coalition for a weighted voting game |
| quotaGameVector | Compute game vector for a weighted voting game (aka quota game) |
| raeIndex | Compute Rae index |
| rawBanzhafIndex | Compute raw Banzhaf Index |
| rawBanzhafValue | Compute raw Banzhaf Value |
| reasonableSetVertices | Compute vertices of reasonable set |
| shapleyShubikIndex | Compute Shapley-Shubik index |
| shapleyValue | Compute Shapley value |
| simplifiedModiclus | Compute simplified modiclus |
| stopOnInconsistentEstateAndClaimsVector | Parameter Function stopOnInconsistentEstateAndClaimsVector |
| stopOnInvalidAllocation | Parameter Function stopOnInvalidAllocation |
| stopOnInvalidBoolean | Parameter Function stopOnInvalidBoolean |
| stopOnInvalidClaimsVector | Parameter Function stopOnInvalidClaimsVector |
| stopOnInvalidCoalitionS | Parameter Function stopOnInvalidCoalitionS |
| stopOnInvalidDictator | Parameter Function stopOnInvalidDictator |
| stopOnInvalidEstate | Parameter Function stopOnInvalidEstate |
| stopOnInvalidGameVector | Parameter Function stopOnInvalidGameVector |
| stopOnInvalidGrandCoalitionN | Parameter Function stopOnInvalidGrandCoalitionN |
| stopOnInvalidIndex | Parameter Function stopOnInvalidIndex |
| stopOnInvalidLeftRightGloveGame | Parameter Function stopOnInvalidLeftRightGloveGame |
| stopOnInvalidNChooseB | Parameter Function stopOnInvalidNChooseB |
| stopOnInvalidNumber | Parameter Function stopOnInvalidNumber |
| stopOnInvalidNumberOfPlayers | Parameter Function stopOnInvalidNumberOfPlayers |
| stopOnInvalidQuota | Parameter Function stopOnInvalidQuota |
| stopOnInvalidVetoPlayer | Parameter Function stopOnInvalidVetoPlayer |
| stopOnInvalidWeightVector | Parameter Function stopOnInvalidWeightVector |
| stopOnParamCheckError | stopOnParamCheckError - stop and create error message on error |
| tauValue | Compute tau-value |
| tijsValue | Compute tau-value |
| unanimityGame | Construct a unanimity game |
| unanimityGameValue | Compute value of a coalition for a unanimity game |
| unanimityGameVector | Compute game vector for a unanimity game |
| webersetVertices | Compute vertices of Weber Set |
| weightedVotingGame | Construct a weighted voting game |
| weightedVotingGameValue | Compute value of a coalition for a weighted voting game |
| weightedVotingGameVector | Compute game vector for a weighted voting game (aka quota game) |