TITLE: "Slowlly guets far." NAME: CTRL+Z (Group of 3D Students) Jos_ Pedro Ramos; Susana Pacheco COUNTRY: Portuga, Lisbon EMAIL: ctrlz3d@gmail.com TOPIC: Still Images, topic is "Speed" COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: caracols.jpg RENDERER USED: Blender TOOLS USED: Blender 2.37a RENDER TIME: 51 min HARDWARE USED: Pentium 4 IMAGE DESCRIPTION: A snail speeding by the sidewalk, hunting for the next cavage. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: We modelated a sidewalk with a single stone that was instaced for all the tiles, rotating through all the faces. The water is a single plane wich was modeled, subsurfaced and then the under mesh extracted to create the water being projected. Finally we used particles to guive the foam and enfasis the speed of the snail. With photoshop we created the bmp for the snail texture, used a picture of the sky so the water reflected a clowdy sky and all the rest of the textures where from internal textures from blender.