EMAIL: macdonald@lonhelyg.freeserve.co.uk NAME: Julian MacDonald TOPIC: Toys and Games COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Bathtime Fun COUNTRY: UK WEBPAGE: n/a RENDERER USED: Art of Illusion TOOLS USED: PaintShop Pro RENDER TIME: 3 hours HARDWARE USED: Athlon XP 2400 IMAGE DESCRIPTION: Toys and Games - how about toys playing games ?! Several toys look on as the plastic bath ducks play water football. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Everything was modelled from scratch mainly using Art of Illusion's triangle mesh editor. Luckily, having 3 young kids, I have plenty of reference material for the toys! The water was a simple cube with a bump map applied. The foam was created by modelling the volume with triangle meshes and applying a transparent texture and a foam-like procedural material (in Art of Illusion, textures define surface properties and materials define inner properties). The taps had been created for an earlier project of my son, Jack's. So he should take some of the credit for those! The lion toy between the taps is his favourite toy, 'Little Lie', which I attempted to re-create as realistically as possible. All textures were procedural. Texture parameters in conjunction with layered textures were used to control texture placement on the models. The scene uses an HDR image for the background environment map - to give the reflective objects something to reflect. There was only one light in the scene and rendering was performed with soft shadows. I tried rendering using the HDR image as the light map with global illumination but couldn't get the look I was after. I used PaintShop Pro to adjust the final brightness/contrast slightly.