TITLE: God at Work NAME: Frederik Wodniok COUNTRY: GERMANYJPGFILE: GodAtWork.jpg EMAIL: MrRoob@gmx.de TOPIC: Mytholgy COPYRIGHT: I SUMBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: godatwor.jpg ZIPFILE: godatwor.zip RENDERER USED: POV-Ray 3.5 TOOLS USED: IMAGE FORGE 3, MORAY v.3.5, RENDER TIME: 2 h 24 minutes HARDWARE USED: 400 MHz 128 Mb IMAGE DESCRIPTION: This picture shows a god at work. He uses his enormous powers to create levitating temples. DESCRIPTION OF HOW THIS IMAGE WAS CRATED: All models were modelled in Moray. The mountains were created with hightfields drawn with Imageforge. All Mauntains you see are using the Same Highfield. All Texturemaps were create by myself. The god: The body and head of the god was modelled with the beta version of mesh-editing in Moray. I made the body-texture with ImageForge but also the textures for the feathers, and for the head. The feathers of the god were simulated with a color-keyed texture. The magic rays were also made with mesh-edit and were given a media-texture. The birds: The birds are made of simple geometrics. The vases: The vases were modelled with splines. The vases with handles were first created as splines. Then I was able to model the handles by editting the splines with mesh-edit. Rest: All other things are made of simple geometrics. Sorry for my bad english.