TITLE: Attainment NAME: Josh Derr COUNTRY: US EMAIL: joshua_derr@yahoo.com TOPIC: Surreal COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: attainme.jpg RENDERER USED: Truespace 6.6 TOOLS USED: GIMP, Pyrocluster, Simbiont, trusty digital camera RENDER TIME: ~20 minutes HARDWARE USED: P4 1.7 256mb RAM DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The spheres in this scene have very basic geometry with high resolution image maps. Textures include grates, cement, exposed pipes, glass blocks, a roll-up door, a fire hydrant valve, and various architectural elements, to name but a few. Initially the scene used textures I had downloaded from the Internet, however, I soon started to bring my digital camera along with on the way to work, and would often stop to take pictures of interesting items I found along the way. Many of these pictures found there way into this scene. The stick figure was inspired by the "stick figure" model in Poser. Modeled from scratch, I wanted it to look a bit more skeletal than stick-ish. He has a rusty metal procedural texture. The background clouds where rendered using the Pyrocluster plugin. Due to memory and speed constraints, I rendered the clouds and smallest two spheres separately and used the resultant image as a background to the rest of the scene. Finally, I hope you enjoy this render as much as I enjoyed creating it... :)