EMAIL: R.Bartsch@chello.nl NAME: Ralf Bartsch TOPIC: Architecture COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: The exhibition (archexpo.jpg) COUNTRY: The Netherlands WEBPAGE: www.poolside-productions.com RENDERER USED: 3dsmax TOOLS USED: 3dsmax,photoshop(for textures) RENDER TIME: ? about 15 min HARDWARE USED: pc(amd xp1800, 1Gb-pc3200 ram, gf4200-128mb) IMAGE DESCRIPTION: an exhibition of architectural models inside a cathedral. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I started with the idea to make a scene of a cathedral under construction, with the woodconstruction still holding up the arcs etc. But while in the progress, I found it a nice idea to have the glass/plumb windows reflect the light on the floor. Of course this would have been one of the last tasks in the construction, so I switched to a complete church. although still within the assignment, it found this to be a bit meagre, so I decided something had to be added to make it a more stimulating picture, well..more architecture seemed like a good idea. I found it was impossible to make one lamp with both the raytraced 'shadow' as well as the volume light. furthermore I had problems with the angel in which one views the foglight. it turned out that the fog only became visible at a distance (with less fog) and the background became invisible (with more fog). so in the end every window had to have 2 lights, so that I could tweak the fogging, and have the raytraced colours (of course faking it would have been more easy, but I just wanted it to work in this way)