TITLE: Dreamcatcher NAME: Sherry K. Shaw COUNTRY: USA EMAIL: tenmoons@aol.com WEBPAGE: http://members.aol.com/pshawpsoft/ TOPIC: Dreaming COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: sks_drmc.jpg RENDERER USED: POV-Ray TOOLS USED: Adobe PhotoDeluxe & Paint Shop Pro, under Win 95 (with an upgrade to Win 98 about halfway through) RENDER TIME: 42m 16s HARDWARE USED: P2, 266 mhz, 96 mg, 4 mg video card IMAGE DESCRIPTION: The dreamcatcher was given to the Turtle Island people by Grandmother Spider. Bad dreams are trapped in the web, while good dreams float through. The bad dreams are, I think, self-explanatory. The good dreams are: A moon landing, Dr. King, and St. Francis (for dreams of the mind, the heart, and the soul); a dog and a butterfly (for dreams of nature tame and nature wild--and also a pretty song); and a baby and an angel (for dreams of this life and the next). DESCRIPTION OF HOW THIS IMAGE WAS CREATED: There are 33 light sources, 22 image maps, 19 seriously reflective surfaces (5 of which are completely hidden), and 16 translucent/iridescent objects in this image. Well, at least I got caught up on my reading. The dream images came from many sources and were drawn/downloaded/scanned/hallucinated or whatever; manipulated in various ways with PhotoDeluxe (with brief interludes of several other graphics editors); converted to GIFs; and finally mapped onto spheres with various amounts of filtering and iridescence. Each dream "bubble" has a light source inside and a teensy spotlight outside, all of various colors. (The lights inside the nightmares are shades of red and orange, which is what's visible on the walls and especially on the part of the ceiling reflected in the mirror, and what turned the blue Rubbermaid wastebasket red.) The 33rd light source is, of course, the moonlight coming in the (off-camera) window across from the (mostly hidden) bed. The dreamcatcher web was woven from copious quantities of trigonometry and homemade wine. I used a macro in order to simplify testing various combinations of parameters (number of ties to the hoop, string tension, etc.). Someday when I have some time, I'll clean it up and post it on my site, but right now the code is just too ugly for public viewing. The tissue poking out of the box on the dresser is a simple, "hand-made" bicubic patch object. The little "thingy" visible in the mirror directly above the cologne bottle is the hook that holds up the dreamcatcher. Everything else is pretty self-explanatory, I think. I used PhotoDeluxe to add the title, copyright, and URL lines, and PSP to convert the finished image from BMP to JPG format (72 DPI, compression level 2). About the dog: That's a drawing of Augustus Dog Shaw (previously immortalized as the "Dogfish" in Pshaw! Pfish, my Go Fish game). Augie left this world a little over a year ago, but still visits us from time to time, in our good dreams.