===== From tom@tomandlu.co.uk: A nice idea, but needs carrying further. Textures need work. ===== From tek@evilsuperbrain.com: Nice modelling and textures generally. Though the material used for the glass doesn't look very "glassy", and if it weren't for the sign on it I might not have realised what it is! Also the world it's contained within isn't really shown much, apart from the boy's reflection there's only sky. It might have been nice to have some background object to show the scale, though that might detract from the overall effect that when you first look at the picture you think they're full size buildings. ===== From tlyons@gnn.com: I vote on the pictures... these is not enough time in the day to comment on every one I think the reason for the decline is more that there are no "prizes" for winning.... your picture need no comments (at least not from me)I see nothing that was wrong of could improve the entry..... ===== From topher@csh.rit.edu: This looks very nice. The thin I would change is zoom out a bit so we can see exactly where this display is. And see if you can fix the artifacts on the thinner objects, like the wire and the railing. Other than that though, great idea! ===== From jjaguar@worldnet.att.net: It doesn't look like there is any antialiasing (the powerlines appear to be broken up, for one). Also, the large signature is distracting. On a side note, what do you consider constructive criticism, exactly? You got lots of good feedback last round, which I think you interpreted as bashing. For example, you should see my comments and think "Next time, I'll make sure antialiasing is on.", not "He's dumping on my powerlines!" ===== From thomas_alun@lineone.net: The model railway is a good idea for this topic. A few poser figures in the model itself might have looked quite good - they often seem to look like plastic figures, here's a scene where that would have been an advantage. ===== From p_chan@shaw.ca: The scene is well done overall. I like the concept of the the model town though, especially how you used the boy's reflection to show it was a model. A few additions that I would suggest for improving this scene would be: 1. Possibly a road sign at the intersection. 2. Making some of the fences different. 3. I can't say with 100% certainty, but I think the 3 phone poles are identical. Finding some way to make the dark/light spots on the phone poles different from pole to pole would make it look more realistic. 4. Finally, A locamotive coming into view (doesn't matter which end). ===== From peter@table76.demon.co.uk: I found the glass slightly confusing - I couldn_t quite tell if it separated the tracks from the buildings or, more likely, if it_s between the track and the viewer. Some framing to hold the glass in place could resolve that ambiguity.