TITLE: Mama? NAME: Chris Bianchi COUNTRY: United States of America EMAIL: cbianchi@telocity.com TOPIC: Fantasy and Mystic COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: mama.jpg RENDERER USED: Bryce 4.0 TOOLS USED: Bryce 4.0 RayDream Studio 5.5 Microsoft Paint (inc. with Windows) RENDER TIME: 35 Minutes HARDWARE USED: Compaq Armada E500 Laptop Pentium III 800 MHz 320 MB RAM 8 GB Hard Drive IMAGE DESCRIPTION: Behind the scenes of the dragon slaying--This baby dragon appears upset or somewhat sad. After witnessing the cruel world that he will one day have to face, I imagine he sulks behind his wall. Later, perhaps, he will vow to seek revenge on the knights responsible for this atrocity. The baby green-dragon peeks out from behind a falling wall. A torch burns in the background. A round shield leans against the wall. A spider is oblivious to everything going on. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I modeled the bricks and the plants in RayDream Studio. These were exported as Wavefront objects then imported into Bryce where they were assembled. The dragon (with the exception of the wings) was modeled in RayDream as well. I used Microsoft Paint to make inverted "pictures" of the spider webs, wings, and the spider. These I imported to Bryce via the symmetrical lattice tool. That way, I could manipulate them for height, width, and depth. I could also add textures that way. The textures were made in paint. The brick texture came from the Bryce material library, but I modified it greatly to get the old "marbled" effect. The torch is a spherical light with a high intensity. The light has a mapped "fire" texture map. The haze was added using Bryce's atmospheric effects for fog.