TITLE: In the high desert, the prayer flags still fly... NAME: Joanne Simpson COUNTRY: Australia EMAIL: jsimpson@acm.org WEBPAGE: N/A TOPIC: Worship COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: desert.jpg ZIPFILE: desert.zip RENDERER USED: Povray 3.1 TOOLS USED: Moray 3.3, Photoshop 5 RENDER TIME: 47 minutes HARDWARE USED: AMD-K6 550 MHz, 192Mb RAM IMAGE DESCRIPTION: I looked for a way to bring together some of the elemental symbols and images of worship. In the picture you will find earth, water, air, crystal, wine, blood, stone, wood, gold, sun, moon, sea, fire, labrys. You will find them in the drifts of sand the bathing trough the canvas and prayer flags blown by the wind the glass and bowl the seabirds the shadow of the bird on the sand symbolised in the wine, the colour of the flag and the carpets the blocks the rings that hold the fabric to the poles and the heat of the desert many other images of worship and reverence are hidden in the designs of the carpets (all gabbeh and kilim) half-buried in the sand. The desert was a simple ground in which to place the elements of worship. There are no people because they are not required. Worship is the natural product of an organising mind making sense of its environment. The organising mind is implicit in the scene. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Sand - texture mapped heightfield overlaid on a plane with the same texture Flag and canvas - texture mapped bezier patches carpets - heightfields mapped with images of carpets found on the Internet and hacked around in Photoshop. glass of wine - a group of tapers and cylinders bowl - simple Domenator dome Background - a constant fog and 2 ground fogs with a {0,1.0,0} configuration and slightly different colours. Birds - grouped bezier patches and conic sections In the zip file are the Moray model, and the Povray include and model files. The bitmaps were too big to include, so some textures will not work out.