===== From darwallace@earthlink.net: You weren't the only sea monster entry either, but probably the best one. ===== From pbourke@swin.edu.au: Good fish, nice plants, reasonable lighting. But what's the head on that thing, a fun image I guess. ===== From panthus@xtra.co.nz: Very nice models and bold colours. ===== From dvnss@mega.ist.utl.pt: Hey, seamonsters are'n supose to be bad!! I hope that boat wasn't sunk by that cute monster!! ===== From marlo.steed@uleth.ca: Fun image. Needed a bit more realism... prehistoric bottle? ===== From tony@j4tb.com: Your image has good textures and your sea monster looks friendly. The shipwreck was sort of obscure but in the whole composition is properly placed. ===== From gregj56590@aol.com: Pretty cool monster. The texture on the floor is not that great. ===== From bbowen@cswnet.com: He certainly looks friendly. ===== From alun.thomas@convergys.com: Nice texturing on the fish, and your main character looks like its just swum out of a disney movie (although it could do with dome better texturing). Overall, I like it. ===== From Alain.Culos@bigfoot.com: Funny but too simple. ===== From husakm@vscht.cz: THe moster skin shuld be at least a bit textured .... ===== From StephenF@whoever.com: Overall, a very nice scene. The objects look very good (I particularly like the branch lying on the sea floor in the lower right foreground). Something about the way the body of the creature is shrouded in fog while the head shows up so well bothers me, though. The fish also look very good. ===== From sjlen@ndirect.co.uk: The sea bed looks really good but the texture on the dino needs some work. ===== From went@netcourrier.com: This is a funny prehistoric monster :) ===== From delfeld@mailcity.com: The picture looks nice. The curves of the monster and the contrasts draw attention to the head, which is a good focal point. I once tried to make a vicious animal coming out of the darkness, and it ended up something like yours. Oh well. Don't rely on Max to do your work for you, since you have a lot of potential to make 3D objects. Textures need some work.