TITLE: Bioglyph NAME: Mark Fickley COUNTRY: USA EMAIL: m_fickley@web.com WEBPAGE: n/a TOPIC: Ruins COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: bioglyph.jpg RENDERER USED: Povray 3.1 TOOLS USED: Moray 3.2, Spatch RENDER TIME: 29 minutes, 59 seconds HARDWARE USED: K6-2/300, 40 Meg of RAM IMAGE DESCRIPTION: A relic from a long-extinct civilizaton? I dunno. I started playing with heightfields and got carried away. An attempt to produce an image in the style of H.R. Giger. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The scene is set inside a hollow cube. The texture for the cube has a roughness value of 0, and the reflection value is set to 1. There is actually only a single head, reflected several times. The head was modeled in Spatch, then imported into Moray. The background wall is a heightfield, and the rest is simple primitives and CSG.