===== From ekaiser@camden.tds.net: interesting textures, but too harsh. nice colors ===== From whhale@nvl.army.mil: My only gripe...the texture seems too large ===== From marlo.steed@uleth.ca: Good image.... the cannon is spectacular. The walls need something... I am not sure what... the textures are too large if the coverage were smaller it might have looked more realistic. ===== From sammy@cube.net: The rust looks wrong, probably because the scalling is different on the cannon and the rest of the building. (It looks great on the cannon) THe horizont is also too abrupt. Try using a different cloud texture, namely one which gives the impression of distance.8Clouds becoming smaller nearer the horizon) Otherwise a very nice picture and a good interpretation of the theme. ===== From Alain.Culos@bigfoot.com: This is a very strange looking composition. On the one hand it looks very convincingly realistic (shapes, lighting, background on the right, water) and on the other it looks so unnatural (textures in the castle, background on the left). A bit of ground haze/fog would make the image more convincing still. A good submission, but ? ===== From jouni@mikrobitti.fi: A well-modeled fortress and the cannon, I really like them! Some points on the textures: The worn metal texture you applied works well, although it's a bit too colorful at some places (the left side of the stairs in bottom-right corner, for example). The cannon has nice bumps, which work surprisingly well. But is that Phong wax I see again? And please don't tell me it's the reflection finish on those cannonballs? :-) ===== From jrcsurvey@aol.com: Communicates a sense of ruin. Subtly complex composition. ===== From StephenF@whoever.com: I love the corroded texture on the cannon and the other two foreground objects (not sure exactly what they're called). The background has a nice "painted" feel to it that I like a lot, too. ===== From jaime@ctav.es: Hmmm... impresionantes texturas! Modelado muy efectivo y gran uso del HF. La composicion, estupenda. El unico detalle que me llama la atencion es la poca cantidad de sombras visible: a juzgar por la sombra del caņon, creo que has usado un area_light. No es demasiado suave? Hubiera preferido ver unas sombras algo mas nitidas... en conjunto, gran trabajo! ===== From clem@dhol.org: I like the layout and the background, especially the sandy beach. The textures on the fortress are individually well done, but I find them a bit too similar. In particular, the cannon looks as if it too were made of stone. This appearance may well be faithful to the actual fortress, but if so this may have been a time for artistic license. ===== From mar@physics.usyd.edu.au: A nice image, clearly of ruins. Modelling is effective, and it's nice to see those weeds make a reappearance! The decayed lichen-encrusted texture is good, but is it showing any of the original rock through the layers of grime? The colour just seems a bit uniform in hue. ===== From sjlen@ndirect.co.uk: Beautiful image, I can't help feeling that those textures would look better if they were scaled considerably larger than they currently are. The landscape and water are very good. Text file far too long, I didn't read all of the English section, it just seemed to go on and on.