TITLE: Tower of Pisa NAME: Jaime Ascaso COUNTRY: Spain EMAIL: papillon_1976@yahoo.com WEBPAGE: www.geocities.com/SoHo/Veranda/9630/index.htm TOPIC: landmarks COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: 3d Studio MAX 2.0 TOOLS USED: Photoshop 4 RENDER TIME: 23 minutes HARDWARE USED: Pentium II 300 Mhz, 128 MB RAM IMAGE DESCRIPTION: An image of the Tower of Pisa at night. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: All the scene was created in 3dStudio MAX 2.0. The tower is mainly made with primitives, someones with blend modifier applied. The lights are omni lights projecting shadow maps in every floor of the tower, five spot lights at the bottom of the tower that iluminates it from down-top, and eigth more omni lights for the street lights. There are one more simulating the moon light, with low intensity and raytraced shadows. The spots and the street lights are volumetric, but with low intensity and atenuation. All the lights in the scene have a range of ilumination, so that it doesn't illuminate distant objects. Also, the ambient light have a very low intensity, but neccesary to avoid the zones of the tower that aren't iluminated by the other lights to seem too dark. Totally, there are 32 lights in the scene. I applied two video post glow effects, one for the moon and the other for the reflector lights at the bottom of the tower. The textures were made in photoshop, except the grass map; it's a photograph that comes with the 3dStudio installation. The sky is a gradient map, with a combination of noise maps in the upper zone, simulating the starts, and a very dark blue at the bottom.