EMAIL: sshaw@fas.harvard.edu NAME: Scot Shaw TOPIC: Unbelievable COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Compelling Yet False COUNTRY: USA WEBPAGE: www.fas.harvard.edu/~sshaw RENDERER USED: POV-Ray 3.1 TOOLS USED: POV-Ray, L-Sys, Poser 3, PhotoShop 5.0 RENDER TIME: Around 12 hours HARDWARE USED: 266 MHz Pentium, 64 Megs of RAM IMAGE DESCRIPTION: A man in a classroom, perhaps after a class has been dismissed, ponders a "proof" on the blackboard that 2=1. It is an illustration of how (seemingly) correct steps can lead to an unbelievable conclusion. This "proof" is one that I enjoy showing to friends, especially those who are mathematically minded. It is clearly wrong in its conclusion, but the error can be subtle. My first inclination for this topic was to look to physics for some theory that, while demonstrably correct, goes against our physical intuition (such as special relativity). However, I wanted to have the "unbelievable" centerpiece something that everyone could appreciate. I hope that at least some of the viewers can enjoy a few moments of the confusion that my man in the classroom is meant to show. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: There is nothing too ambitious in this image. My entry in the previous round was my first, and I took away from the comments that I should be more careful with the textures in the image, and not get carried away with modelling. As a result, I have thought about most of my surfaces and made them something other than a single layer texture with no normal map. I have tried in this image to spread out the detail a bit, so that one area or object doesn't dominate. I also split up the source more than I have done in the past, and made use of the new POV-Ray macros for the first time. The books are done as macros, with arguments for size and color. The writing on the board was done in PhotoShop and imported with a transparent channel (to show the blackboard texture under the writing). I gave the board a marble surface normal, hoping that the result would look a bit more realistic than a flat black rectangle would. How often does one see a blackboard that has been completely cleaned? The man is a Poser person, and the tree outside of the windows is done with L-Sys. I am not proud of using external programs to generate elements of my image; I prefer to do all of the modeling myself. However, I wouldn't put a person in my image unless I thought it looked good, and I was never able to do that to my satisfaction. For the tree, I started to write a program of my own to make them, and came to realize fairly soon that I was re-inventing the wheel. For the lighting, all of the light sources are as they appear in the image. There are three sunken ceiling lights along the front of the room, providing illumination of the board. The fluorescent lights are area lights; note that there is another set of two ceiling lights above the camera, out of the view. In case you are bothered by some of the light on the ceiling, you should know that there are holes in the tops of the fluorescent lights (for ventilation). There is a large yellowish area light outside, providing some sunlight for the tree.