EMAIL: pvulpi@cosentini.com NAME: Patrick Vulpi TOPIC: Water COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Ship In The Night (pv_sitn.jpg) COUNTRY: USA WEBPAGE: http://www.cosentini.com/pvulpi RENDERER USED: LightWave 3d v5.6a TOOLS USED: Photoshop For the signature RENDER TIME: 28 Minutes HARDWARE USED: 333 Mhz Pentium II IMAGE DESCRIPTION: Do not adjust your screen! :) There it is... A nice calm night off the shore of any island you want to think of. A ship just adrift in the middle of the ocean. The crew is sleeping in the dark of the night. Gathering their energy with every snore they take. Getting ready to go and plunder when the sun comes up. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I thought that this would be a good oppertunity to play with the new natural shaders that lightwave comes with. So I started with the water. :) It's a combination of the Natural_Shader and some bump maps. I hope to make this into an animated short later on when I get the time. After tweaking the surface to the last mintute I was happy with it. Then I modelled the ship. It started out as a box. It is actually a VERY BASIC model. I knew it was going to be at night so I can get away with a lot. Then I modelled the mountain range. It's a highly divided plane with a displacement map. I added a little Steamer action for the "blood" fog around the island. The moon was a simple effect that I did in Lightwave. And the clouds were done with a little assitence from the SkyTracer plugin. Everything that was used to make this image COMES WITH LIGHTWAVE. I did not spend $1000 for the plugins to help me with it. :) If you would like to get the scene just email me!