EMAIL: IndigoX2@Hotmail.com NAME: Stephen Yee TOPIC: Elements COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Elements of a Good 3d Scene COUNTRY: Canada WEBPAGE: Http://home.sprynet.com/Sprynet/KenYee/ RENDERER USED: PovRay 3.0 TOOLS USED: PovRay 3.0, Povlab 4.0, Notepad, Spatch, Crossroads, PaintShop Pro 4 & 5 RENDER TIME:2h 26m HARDWARE USED: P200, 32mb Ram, 512k cache, s3 Virge video card w/2mb IMAGE DESCRIPTION: This image shows some of the elements needed for any good 3d image. It shows a typical computer desk with some of the things that are needed to make a great scene. All the elements needed are in colour while non-essential objects are in black and white (I included them to make my image look more complete). The important elements are described below. Clock - Time.... Calender - ....LOTS of time (As for the girl....every great 3d scene has at least one good looking model :) Two cents - Can't participate in the mailing list without 'em! Mug - Some sort of caffinated liquid Pencil & Paper - Ideas and planning Computer - A nice PII400 w/1024mb ram would make those Chair - Comfortable chair that you'll be doing alot of sitting in Disk Case & Disk - Can't do anything without some programs... Mother Nature (Window) - Some inspiration! DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I don't think this scene requires much explaination of how it was put together. Pratically everything was made from CSG operations in Povlab except the chair and mouldings on the floor. Those were modeled in sPatch, exported to DXF, then exported to RAW in Crossroads, then edited in notepad to be acceptable in Povlab (Povlab needs the first line of any RAW file to be the name of the object). The image maps and height fields were made in Paintshop Pro. Most of the textures came straight out of Povlab's texture library except for the black & white wood, and a few others that were made by me.