Email: mein@cs.umn.edu Name: Kent Mein Topic: Great Eng. Achievements COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Zeus COUNTRY: USA WEBPAGE: http://www.cs.umn.edu/~mein RENDERER USED: Povray TOOLS USED: Povray Spatch xv RENDER TIME: 43m 21s (parse time 25s) HARDWARE USED: My PC, The final image was rendered on a SGI indgo^2 IMAGE DESCRIPTION: The statue of Zeus one of the original Seven Wonders of the World. It no longer exists. I used an image which I found somewhere on the Internet. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The room was quite simple in this picture. The textures make it look more complicated than it is. Most of the room was just CSG (I used spatch to do the corrugated part of the columns) The floor I did by differencing the gold area's and then adding them back in with the gold texture. The urn's were done with spatch as revolutions, and the fire was done with a halo. The statue was done mostly in spatch I did the hands with blobs and a simple text editor. And the back of the chair was done with a simple box and cylinder. The arms of the chair I did by extruding a spline and covering the two open ends. Zeus was a little more complicated. The feet were extruded circles with spheres for the toes. The trident was just some basic shapes added together. The crown was a revolution with a couple of points pulled upwards. The rest of his body was a series of patches that I played with for hours on end ;) The various patches were. The robe, the abdomen, the pecks, the shoulders and neck, The face, the beard and sideburns, the forehead, and two smaller patches for the hair. The hair was neat because what I did was copy the forehead twice, rotate it so you have two sections on on the left, and one on the right. I cropped out some of the points so it looked more like hair, and then I used the deformation button and it just looked good. The beard was the same thing with just inverting the forehead moving it down a little bit and again using the deformation button. The image was converted to jpg with xv.