TITLE: Ancient Egypt NAME: Colm de Cleir COUNTRY: Ireland EMAIL: rntt@iol.ie WEBPAGE: http://www.csn.ul.ie/~colm TOPIC: Great Engineering Acievements. COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: egypt.jpg ZIPFILE: egypt.zip RENDERER USED: POV-Ray 3.02 TOOLS USED: Paint Shop Pro 4 RENDER TIME: 6 minutes 3 seconds HARDWARE USED: Pentium IMAGE DESCRIPTION: By Ancient Egypt, I mean pyramids in a desert. What better engineering achievement than the great Pyramids in Egypt? OK so there are a few, but none of them involved building giant pyramids out of stone! Anyway, I thought I would make the whole thing a yellowish, not because I believe everything in the desert is yellow, but it gives it a kind of mood, I thought. I am not sure how they really got the blocks up to the pyramid, but I presume that if they were able to build such massive things, then they knew about the wheel. Also, in reality, those carts might not support such heavy rocks, but I thought that I would put them in anyway. As you can see, not much research went into how Pyramids were really built, but this is my first go at the IRTC so bear with me. DESCRIPTION OF HOW THE IMAGE WAS CREATED: The whole thing was done in POV-Ray, except for the image map for the height field for the sand dune in the background which was in Paint Shop Pro 4.0 The Pyramids are actually large slabs of stone, getting smaller as they go up, until the apex which is a very small slab. The slaves were the hardest part, and they are blobs of spheres and cylinders (I actually had to pose, using myself as a model for the slaves). The sky is actually completely white, believe it or not. The different intensities of white, combined with a fog covering the whole scene is what gives the cloudy effect. And of course the sand, which is just a few ripples on a plane.