EMAIL: wozzeck@club-internet.fr NAME: Francois Dispot TOPIC: Childhood COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: L'enfant et les sortileges COUNTRY: France WEBPAGE: www.geocities.com/vienna/7709 RENDERER USED: Povray 3.02 TOOLS USED: Corel Draw! 3, Casio FX-82, Spatch 1.0, Spilin 1.1 RENDER TIME: 33h 32mn 45s using ~25 Mb memory HARDWARE USED: P200 w/ 64Mb Ram IMAGE DESCRIPTION: L'Enfant et les Sortilèges is a mini-opera (40') written by Maurice Ravel in 1926, upon a text by Colette. It tells the story of a naughty boy who is punnished and therefore must stay alone in a room for a whole afternoon. Furious, he breaks many things: a cup, a teapot, a clock, armchairs, books, wallpaper, little animals, and, exhausted, falls asleep. A moment later, he is awaken by his victims, suddenly brought to life... The image here takes place at the third of the work, when the teapot and the cup dance together, as do the two armchairs. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Despite the amount of child toy codes I had at hand, I never thought about using them in this session. I immediately thought about this scene. I would have liked to improve some features, but the deadline was getting too close... Nearly everything in the settings was made using CSG and some loops. The carpet was taken in www.islamicart.com, and is not included since its use is restricted: please visit this wonderful site if you feel intersted, it is really worth seing. The "outside" is a picture I had on an Amiga free picture pack (Giga graphics CD). The picture on the fireplace is a painting by Constable, found at the Webmuseum. The curtains, armchairs, most of the cup, teapot and clock were made with Spatch. The teapot "body" and the saucer are lathes designed with Spilin (simple, but useful). Manual bounding is far more efficient than automatic for these objects! Textures imply a heavy use of custom image_maps; I avoided material_maps because I wanted to keep the initial materials of the objects (ie. china, fabric, wood). Lighting was a very important part of the job, since I wanted an "end of afternoon" lighting with a right balance between the outside picture, the fire and no artificial lighting. I first tried to use radiosity and have artificial lighting, but as I could not get what I wanted, I put a few invisible shadowless lights to outline the parts I wanted to extract from surrounding darkness.