TITLE: The Sorcerer's Apprentice NAME: Kent Mein COUNTRY: USA EMAIL: mein@cs.umn.edu WEBPAGE: http://www.cs.umn.edu/~mein TOPIC: School COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: app.jpg ZIPFILE: app.zip RENDERER USED: povray TOOLS USED: povray, ac3d RENDER TIME: 2hours HARDWARE USED: INDY(SGI) IMAGE DESCRIPTION: Mickey Stuck in the Dungeon DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The Sorcerer's Apprentice: To build this picture you need to run povray hat (this builds the texture I used for Mickey's hat). Next you need to convert the output to a gif file named hat.gif. Then run povray app. As you can tell there are a number of files here, so I'll try to keep it short. App.pov consists of the camera, lighting, and includes for all of the additional files. Most of these additional files are spideweb includes that I built with spider.pl A perl script I wrote. Inside the comments of spider.pl are the arguments used to make each *web.inc file along with any alterations I had to make. The spiderwebs are blobs using while loops to make the code a little nicer. Mickey consists of the hatfiles, mickey.inc, robe.inc, and hands.inc. Mickey is mostly a bunch of blobs, I tried to do his cloak with spline patches but found that I really needed a utility to hook two patches together, and blobs just looked nicer. I started to write one, but did not have time to finish it. Right now it just lets you edit one patch seperatly and output the pov code. The room is fairly simple, some boxes and some nifty texture-maps. The other misc objects are in misc.inc candle.inc handle.inc and bench.inc. The bucket uses the definition of a board in bench.inc, and rotates it to create a barrel shape made of boards. Handle.inc is the handle for the candlestick, which was made with ac3d. Other than that its pretty straight forward CSG done by hand.