TITLE: Two for Dinner NAME: Glen Carter COUNTRY: USA EMAIL: tertle@mindspring.com TOPIC: Glass COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: 24dinner.jpg RENDERER USED: Truespace2 TOOLS USED: Scanner, Paintshop Pro, Photoshop, Truespace2 RENDER TIME: Approx. 60 hrs HARDWARE USED: Pentium 166 with 64 megs of ram DESCRIPTION: This is a ceiling-level view of a pending candlelit dinner. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I tried to use glass (or crystal) in ways that would help to create depth in the image. Transparent and opaque shadows, reflections, and subtle lighting were purposely designed into the rendering. All the objects were created for this piece and have not been used before. The image was ray traced. Rather than give a lengthy summary of how the image was created, I have decided to do this outline: Shapes Chandelier crystals, molding, picture frame, napkins, all chair parts, table legs- first drawn with the spline tool and then extruded and subtracted to give the proper angles. Cabinet, table top, walls- cubes. Wine glasses, candlesticks (modeled after my own), silverware, plates- mostly glued primitives. Floor- a large number of cubes. Flower- the petals are about two dozen extruded splines. This small object is almost 2 megs, much of the detail was lost during the jpeg conversion from targa :-( Textures Glass and water- There are several variations, all of which were created in Truespace2. Floor- the same wood texture was used and altered slightly for each cube. Oriental rug- a texture map covering a plane (bump mapping was used to add depth) Candle flames- spheres with a procedural wood texture and high ambiance. I "borrowed" the idea from Edward W. Swan's Lens flare object. Napkins- bump mapped cloth texture. Wall portrait- myself and my lovely wife- Susan, on our wedding day :-) General I did not include a Zip file because the large number of objects (flower petals, chandelier crystals, etc.) made the file very large.