EMAIL: mbrown@spry.com NAME: Matthew Corey Brown TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: povray 3.0 for linux TOOLS USED: hf-lab RENDER TIME: 16 hours 37 minutes HARDWARE USED: 486 DX2-50 IMAGE DESCRIPTION: Welcome to the Office of ALien Technology (OAT) This agency was established after the ALien invasion of 2012. Behind you you will notice the Alien Mothership, at rest in it crash postition. Don't worry too much about those enginees are on we have been assured that it is perfectly safe to have them on. (Not to mentionion that fact we haven't figured out how to turn them off. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I pratically drooled when i found out that this month was science fiction.. thats the sorta thing i like to do. However I wasn't satisfied with any of my space scenes i had created so far so i didn't want to do a space scene (wich i'm sure there will be plenty of those) The landed mothership of V the series kinda stuct out in my head and the building where i had my interview for my new job did also. Mostly cause the glass made an almost perfect mirror of the late afternoon sky. The building is just a few boxes with graident texturemaps for the glass/building material differences. And a door tacked onto the bottom. The sign is just an intersection of of a box and a text object the lamps are just a couple of cylinders and cones the small ships in the refllection is a poor attemtp of a shuttle craft (mainly a last minute addition to balance the scene a bit and to try to show scale The huge mother ships main hull is a bunch of sphere cutout and scalled. The texture given its wird look by using a dents normal average with crackle with lots of turbulence the use of wrinkles and pigment_maps help the creation of relatistic clouds be much easier. EVerything has been wrtten by me except for the water texture which i lifted from pov3demo/showoff/sunset3 thanx so much to Dan Farmer for such an excelent water texture.. Which is also the place i got the idea for using wrinkle for clouds.. Thanx again Dan.