EMAIL: libelle@webbwerks.com NAME: Samuel J. Goldstein TOPIC: Summer COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: Strata StudioPro/Blitz 1.75+ Raytracer TOOLS USED: Strata StudioPro/Blitz 1.75+ Modeller RENDER TIME: 01:04:22 HARDWARE USED: PowerMac 8500/120 with 48M RAM, 280M Virtual RAM IMAGE DESCRIPTION: This was to be a picture of the Summer Palace. The idea was a green place within a hot desert region. I also wanted to make a cinematic feel to it, hence the framing. As an experiment in lighting, this picture was pretty much a failure. I was trying to simulate area-lighting by putting in an array of dim lights. I wasn't expecting such a sharp, contrasty look. Strangely, a huge amount of detail is lost in the image as well. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Most of this picture was created in the typical ways. The interesting [?] processes were: The tile textures and Islamic geometric tiling were created as vector drawings in MacDraw Pro. They were converted into huge (10000 x 10000 pixel) pict images, and brought into Photoshop, where they were colorized and shrunk. The Palm fronds were created as vector drawings, and imported into Strata where they were extruded, then warped around a large-radius cylinder, then hand-edited in the vertex editor. A few of the textures are NOT original: - the black and stone textures are built using an ArtBeats stone sample. - the ocean/wave/mountains thing in the background uses a standard Strata water texture. - the grass texture uses a color map that I downloaded from Avalon a long time ago, but is put over a custom bump map. I'd be happy to share the model file with anyone who requests it. ___Samuel___