EMAIL: Dan.Moulding@m.cc.utah.edu NAME: Dan Moulding TOPIC: Time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV-Ray for Windows 3.0 beta TOOLS USED: None RENDER TIME: 2 Hours 45 minutes HARDWARE USED: Pentium 150 IMAGE DESCRIPTION: A wrist watch lying on the ground with an hourglass standing behing it. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The entire image was created by hand coding everything in POV format. The watch is just a bunch of CSG shapes, mostly cylinders and toruses. I created the watch band texture using the 3D Crackle pattern and modiying the bumpiness and giving it a color something not too far from a leather look. The hourglass is made of a couple of superellipses and a few lathe objects. The sand texture was created by playing with the 3D Granite pattern until it had a fine grainy look and then I added a light sandy color. The falling sand grains are actually 450 tiny box objects pseudo-randomly scattered and rotated. All of the glass textures I created myself, but most of the other textures are textures from the include files distributed with POV. Some of them were slightly modified and others are left just the way they were.