TITLE: Desktop Relaxation NAME: Ian Shumsky COUNTRY: United Kingdom EMAIL: ianshumsky@hotmail.com WEBPAGE: http://www.outerarm.freeserve.co.uk TOPIC: Gadgets and Odd Devices COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. MPGFILE: isgadget.mpg ZIPFILE: isgadget.zip RENDERER USED: POV-Ray 3.1 for Windows TOOLS USED: Paint Shop Pro 5 to convert images to .tga from .bmp (forgot the switch - Doh!) and to add text to poster cmpeg to create the .mpg file Photoshop 4 to create .jpg poster CREATION TIME: Forgot to keep a record as I used six different machines to produce the images. However, as a guide, on my PII, 300MHz box, each image was taking an average of 3h 15m to render. Over the 250 frame sequence, that equates to about 812h 30m, or almost 34 days... After this, conversion time and mpeg creation don't count for much. HARDWARE USED: Pentium, 133MHz, 64M mem, running NT4 (Aprox 9.50h / frame - 19 frames) Pentium, 233MHz, 96M mem, running NT4 (Aprox 5.00h / frame - 10 frames) Pentium II, 300MHz, 64M mem, running W95 (Aprox 3.25h / frame - 82 frames) Pentium II, 400MHz, 384M mem, running NT4 (Aprox 2.25h / frame - 49 frames) Pentium II, 450MHz, 128M mem, running NT4 (Aprox 2.25h / frame - 20 frames) Dual Pentium II, 400MHz, 1G mem, running NT4 (Aprox 2.00h / frame - 70 frames) ANIMATION DESCRIPTION: A Newton's Cradle. Unfortunately, I didn't start on this round until the beginning of March, so I was a little constrained in what I could submit. I decided to do a simple looping animation and concentrate on image quality rather than frame quantity. Each image is rendered with area lights, focal blur and radiosity. If I had more time... Well, I would try and make the disk a little more cluttered, I would produce a more accurate motion for the cradle and add an extra 120 or so frames to push the aminamtion up to the 5M mark. VIEWING RECOMMENDATIONS: This is intended to be a cyclic animation, so its best to set your player to loop the file. I found that Microsoft's Active Movie viewer gave the best results on W95 and NT platforms. DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: All the basic shapes were created for the 'First Encounter' Stills round. Needed to reposition all objects and create movement routines for the Newton_s cradle and camera. The text file supplied with that entry (http://www.irtc.org/ftp/pub/stills/1998-12-31/isfirste.txt) provides more info about the objects. I had to rebuild the cradle to add movement to it. All movement is based on sin curves. This gives a nice smooth camera movement, but I think it causes the cradle movements to be a bit too uniformed. As usual, I didn't have the time to implement proper physical pendulum movement to the balls. The movement sequences on the camera and cradle are based on 1 clock unit. I left this alone for the camera, but multiplied the clock by 14 and then lowered it so it was <= 1 for the cradle. For each clock unit, this gave one sweep of the camera to 14 sweeps of the cradle.