TITLE: LAC COMMANDER: CANYON RUN NAME: H. E. Day COUNTRY: United States EMAIL: PovRayGuy@aol.com TOPIC: Games COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. MPGFILE: canyon.mpg RENDERER USED: Povray 3.02b TOOLS USED: G.U.M., Internal pov-ray editor, Chris Colefax's Modified Clock .inc file CREATION TIME: Several weeks (Read "MONTHS") HARDWARE USED: 200Mhz Pentium, for rendering and a 133Mhz 486 DX/2 for pov-ray file creation ANIMATION DESCRIPTION: This animation shows a battle between 3 L.A.C.s and a Turret. (War Games) DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: I used hierarchical movement for the LAC's walking. The slight "limping" you see is a result of the methods used, sadly unavoidable. The cockpit scenes, in both the turret and the LAC use actual objects - they are not bitmaps (note the shifting shadows on the internal LAC scene). I am unable to upload the full source-code for this, simply 'cause it's splattered across 2 computers. I will, however, make available to anyone who emails me, a demonstration of the walking and weapon firing animations. VIEWING RECOMMENDATIONS: Big screen, dark room, self-made sounds.