EMAIL: bcooper761@aol.com NAME: Paul Vaughan TOPIC: Toys COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Warp Transport Station COUNTRY: USA RENDERER USED: Povray 3.02 for DOS in Win3.1 DOS window TOOLS USED: cmpeg to compile animation fractint to create gifs for height_fields CREATION TIME: 7 weeks VIEWING RECOMMENDATIONS: I really don't have any. My machine is so slow I see each frame individually step by :) ... I watch it as a flc. HARDWARE USED: 386dx 33Mz (8 megs) for raytracing 286 slow Mz for fractint and cmpeg ANIMATION DESCRIPTION: This is my first submission and almost first animation. As for the subject, I'm sure 'Warp' will be deemed 'off topic', but it's what I came up with after considering the toys I played with (u-control model airplanes, chemistry lab, etc.) and the toys my sons played with (multi-stage solid fueled rockets, radio controlled drag racers, etc.). Definition: Toy 2) Any diminutive object imitating a larger one and fitted for entertainment and instruction. So, here is my idea of my great-great grand-children s' toy model of a working Warp Transport Station (WARTS). DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: Warp Station: Height_field from fractint fractal, each frame slightly zoomed in. The par file in zip file contains all the fractal shots. Mandel Exhaust Backlash: Another fractint height_field with increasing z-scale. Space 1999 Eagle Shuttle: 3ds object designed and graciously supplied by John Pfeiffer Camera angle and craft position were pre-calculated and formulated for batch file running but were run a frame at a time so I could use my computer for other mundane things.