EMAIL: brett.dickson@gmail.com NAME: Brett Dickson TOPIC: Forces of Nature COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Morning Ash COUNTRY: Australia RENDERER USED: POV-Ray 3.6.1 TOOLS USED: The GIMP L3DT (http://users.tpg.com.au/blakest2/l3dt/) RENDER TIME: 31 hours 3 minutes 59 seconds HARDWARE USED: 3.0GHz Xeon IMAGE DESCRIPTION: A Volcano just coughing into life; the snow around the summit not yet discoloured by ash. In a few minutes and the entire mountain will be covered in a fine layer of ash. At this early stage it is very easy to drop everything and look up at the mountain and marvel at the forces at work; however viewers would be well advised to remember the distractive power of a large volcanic eruption. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The mountain is a height field created in L3DT, then imported and scaled in POV-Ray. The tiles on the bench are made from a height field created in GIMP. The mug is constructed from simple CSG objects. The three houses in the scene are constructed from a single macro that takes a number of parameters that define the various colours. The window used in foreground and on the houses was built using a macro, with parameters derived from actual sash windows. The Paling fence was constructed from a macro (that takes the required length of fence as a parameter), using the DIY construction guide found here: http://www.placemakers.co.nz/can-do/fences/4_paling_fence.pdf. The Ash column is constructed from yet another macro that stacks spheres on top of each other - applying random offsets to each one then adding media to simulate ash.