EMAIL: olli.wilkman@pp.inet.fi NAME: Olli Wilkman TOPIC: Spirit of Asia COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: Shinto Sunset COUNTRY: Finland RENDERER USED: POV-Ray 3.1 TOOLS USED: Moray RENDER TIME: 0h11m21s HARDWARE USED: Celeron 466MHz, 320 Mb RAM IMAGE DESCRIPTION: When I thought about the topic, one of the first images that came to my mind was a picture in an old religion schoolbook in a chapter about Japanise religion. It's been a while (maybe 3 years) since I've last seen the picture, so I only had a vague memory about a torii gate with a sunrise or a sunset in the background. I decided to make my version of that picture. I would like to send greetings to my friend Ville, who was also going to enter this still competition, but lost his source files because some program crash. Maybe next round... DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I started making this image by hand with only the POV-Ray editor. That was a bit slow, though, so I decided to try Moray. This is my first real try to do a complex image with Moray. The island and the mountains are one height field. I made it first in Terragen. They have a texture, but it does not show much. It's just a simple gradient from green in the water level to sand-colour on the hilltops. The torii gate consists of four boxes and four cylinders. The arches are CSG intersections of two cylinders. They have simple wood textures. The water is just a box with a greenish reflecting pigment. I tried to get some waves, but I had some troubles with them. I tried both Wave and Ripple maps, but didn't manage to get it right. The sun is a sphere that actually has a texture, but because the light source is so close to it, it looks just white. The sky is a sphere with a weird layered texture. It's one of those things that are born with random exploring of different tricks. The "lower" texture is a granite map with shades of brown and orange. The "upper" layer is a spiral map of a completely transparent pigment to a slightly transparent purplish-yellow pigment. The clouds are eight spheres with an absorbing media amd a Bozo pattern. These caused most of the rendering time. Without them the image rendered in less than a minute.