EMAIL: nnavale@hotmail.com NAME: Narendra TOPIC: Still topic HORROR COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. TITLE: "PREDATOR" COUNTRY: India WEBPAGE: www.photongraphics.com RENDERER USED: 3DS TOOLS USED: Geometrical & Surface Tools. RENDER TIME: 1min. HARDWARE USED: Pentium 366 Celeron with 64 MB RAM IMAGE DESCRIPTION: To all viewers & Examiners at IRTC I honestly mention that I haven’t used any painting or editing tools for this image to give a real touch. Its created in 3D enviornment & Rendered. I have experience of 1 & half years in 3D modelling & Animation. This is created by taking a reference of movie "PREDATOR". As this is my first time of participation in competition I am taking care of making things maximum clear from my side as per the IRTC rules. I may make some mistakes but please ignore if it is a minor one. This image (3D MESH) took 4 days for completion. As I want to make this mesh almost like the original PREDATOR I am still working on its body part to give real effects like original movie. This not a front face mesh only but its a complete (3D MESH) head from all sides. I thought for one month over so many topics & finally decided to make something which is famous & already seen by many people. That brought me to this movie which was a HOLLYWOOD HIT. I know there is a difference between original and this one, I am still making it more close to original.I have tried my level best and still trying to improve its performance. Your suggestions are most welcome at nnavale@hotmail.com. By taking part in such competitions I can learn many things and I can improve my skill also. Thanks to IRTC for conducting such competitions world-wide. Thank you for reading my thoughts. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I created this image by using surface tools. Which is best for making surface model editing in real time. I first created outside profile approx. by splines as a normal human face shape. Then I applied surface to these splines and edited them as per requirement in real time. I used standard geometrical parts for making teeth, lower jaw & eyes some minor parts of face. I created this in 4 segments, 1) Head, 2) Side Jaws(2) & 3)Lower Jaw and teeth are all standard geometrical objects. Eye structure is also created separately and applied. This image (MESH) is not created by keeping front camera angle limitation but created by considering almost al angles of shooting. Major impact of this image lies in the expressions on its face it took some more time to achieve.