EMAIL: gt2832b@prism.gatech.edu NAME: Joshua Brian Humphries TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV-Ray 3.0 for DOS and Imagine 3.0 TOOLS USED: Adobe Photoshop 2.5, FractInt 19.2, SVGA Image Processor 3.0 RENDER TIME: about 1 hour HARDWARE USED: 486DX4-120Mhz, 16MB RAM, Win95 IMAGE DESCRIPTION: This image is a Lunar Airforce Transport (not that there is any air over which a force must preside but spaceforce sounded too generic) flying over the surface of the moon with the sun in the sky and the Earth just setting. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The earth image map was included with 3D-Studio v2.0 (which I used to have and kept all the nifty maps it came with - if that can get me in legal trouble than... I was just kidding ;) To create a height-map for the moon's surface, I created an image using photoshop of a bunch of random placed and random size rings. Then I applied a thick gaussian blur. I then blended these rings with a plasma cloud generated with FractInt 19.2. This created the final, almost cratered look to the height-map. I used the above map as a height_field in pov-ray, and the earth map mentioned above to make the background scene (everything minus the transport). I added a bozo (cloud) sphere around the earth to improve the realism (or attempt anyways). The starfield background was created by making a plasma cloud with FractInt and a starfield with FractInt. I then added a black->violet gradient palette file to the plasma and then used SVGA Image Processor (a simple DOS util I wrote last summer) to interpolate the two to get a starfield with that nifty nebula cloud effect. Through painful calculations (not THAT painful but...) I mapped it on a plane in the POV scene such that it would map perfectly from corner to corner of the final image (as if it were a real backdrop image). After rendering that (about 40 minutes), I used it as the backdrop for an Imagine rendering (because POV is MUCH better at landscapes but image- mapping and modeling are better with Imagine). All image maps for the transport were created with photoshop. Imagine was setup for Tracing - not Scanline - so this image WAS raytraced. The final Imagine rendering took about another 30 minutes or maybe a tad longer (I don't remember exactly but it wasn't long). This is the just the first of what I hope to be numerous entries into this months competition because sci-fi is one of my favorite topics to render. There may not be an accompanying jhmoon.zip for a while as it is big (lots of big, tough-to-compress image-maps) and my net connection is over a 14.4 and the host can only receive via Kermit (and the implementation is so lousy that I get about 2400 baud with it - :(