EMAIL: Emory_Stagmer@amecom.com NAME: Emory R. Stagmer TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV 3.0 (DOS) TOOLS USED: DOS Edit, Fractint, PhotoShop(heightfield image ONLY!) RENDER TIME: 101 hours 48 min HARDWARE USED: Pentium 133Mhz IMAGE DESCRIPTION: Danger Will Robinson! I've got to say right off the bat, I'm not a big _Lost In Space_ (LIS) fan. I did always like The Robot however (yes that's his name, 'The Robot'). So when the SciFi topic was announced, I thought I'd do something hopefully a little different, 'classic' SciFi. I admit it could be argued that LIS dosen't qualify as 'classic', but I'm not here to debate that... Anyway here he is, from a promotional shot for the show's 23rd season! ;^) DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The toughest thing about this was he had to look RIGHT. Not just good or cool, but RIGHT. The proportions, textures, colors, size, etc all had to match. I did go out on the internet and find 3 pictures of The Robot so I could make sure he matched. The pictures I had were grabbed from a TV source, so they're not real good, and the colors are VERY washed out, so I did take some artistic license there. I think I used every primitive except for splines. And there's some very complex CSG in here. The toughest things specifically were his glass head, and what I call the v_torus, that glass <==> shaped thing above his torso. Once I had created The Robot, he had to be somewhere. So I put him in a TV studio soundstage. There are three area spotlights on him (key,fill, & back) and there are a grid of wash lights over the rest of the stage. The background is a scrim curtain lit from above and below with flood lights. The rocks are one heightfield definition that is scaled and placed and textured 4 different ways to make it look like different rock outcroppings. The sand of the floor is VERY plain, but time prevented me from doing more. I'd like to have put a ripple wave on it, and then also put some tread tracks from the robot in there, but alas it's 30-oct-1996 and I'm out of time! There are 2 slope maps in here. The first is for the brushed_aluminum texture I made almost everything out of. I could only make the map as small as I did (technically it should be MUCH smaller) because if I made it any smaller, I got a moire pattern on the metal. The second slope map is on the treads. I would have preferred to place individual boxes to make the gripper part of the tractors, but a slope map took me less than 5 minutes and looks almost as good. P.S. Just this last week a new store opened up near work. It's called 'Danger Will'! AND there's a toy robot in the window! They won't sell it though... :^(