EMAIL: loren@gva.es NAME: Jaime Vives Piqueres TOPIC: SCIENCE FICTION COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POVRay 3.0 (C) POVTeam. TOOLS USED: Paintbrush ((C) ZSoft), Qedit ((C) SemWare) and I ((C) MyMother). RENDER TIME: More than one night! (aprox. 13 hours. for 640x480 +a) HARDWARE USED: Intel 486-100Mhz, DX2-OD. W95 DMPI this time. IMAGE DESCRIPTION: Laboratory escene : there is a computer system with 5 brained procesors. Yes, a bit of imagination is recomended to recognize the brains, but is my best code-aproach, since I don't like to use triangle models from others (And not only for principles : I have only 8MB). The scene is not specially inspired in any picture, film or book, but is possible a non-conscient inspiration (I'm SF Read Only). DESCRIPTION OF HOW THIS IMAGE WAS CREATED: -The source is totally hand coded in Qedit with a caotic-programing style, because the scene is not finished and I'm not very methodical or patient, but this lab is one of my best in process scenes that fits the topic, and I need some objectiv comments to make the right changes. -There is not previous design in brains. The brain model was obtained by caotic methods : try randomly and inconscient experiments with #whiles, sin(), cos() and blobs, and stoping if result resembles somthing like a brain. The method can be named "The Persistence Of Ignorace". -The rest of laboratory is done with tipical features like CSG, and basic figures in the tipical ways. The only exception is the instruments and other electronic parafernalia, done with heigth_fields to save time. Is the first time I'v thinked on this use of HFs. -GIFs for HFs badesigned with Paintbrush, they need more work and resolution. The ceramic wall bump_map is done with a POV superellipsoid with z-gradient. -All textures are POVRAY defaults or modifications. -PaintBrush used to convert to JPG. -Contents of ZIP : +LABORAT.POV source for this scene. Trace it with POVRay 3.0 +other necesary files... (Gifs for hfs) -Finaly, excuse my poor english. The rest of the files come whit spanish comments and variable names. Excuse always poor quality JPG conversion.