EMAIL:preacher@iftech.net NAME:David Spake TOPIC:Time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED:Topas internal TOOLS USED:Topas v5.1, Photoshop for background and textures RENDER TIME:1hour 37 mins HARDWARE USED:dx4/100, 24megs of ram IMAGE DESCRIPTION: About two weeks before I found out about the topic of this months contest (or that the contest was even back) this idea came to me. I had just started to work on it and then I decided to see what was up a POV and there was the contest announcement. I was really excited about the "coincident". I call it "Tears of Time" I am not including the source files because they are in excess of 4 megs just for the model and object information. Thank you for your consideration. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The tear portions are spline spheres that I stretched and bent around... this took me much longer than I anticipated. I started by trying to use a generic sphere and the geometry would get all screwy every time I started stretching them. Then i created esentially a sphere by lathing a spline polygon, and life got much easier. The sundial took me a little while to model. I wanted to get the etched look on top and not on the sides of the face. I assigned different reflective properties to the top circle polygon and this produced a much finer looking face. The part that casts a shadow was just a simple polygon that I extruded and cut holes into. The background I found in a royalty free cd I had around.