EMAIL: marc@clipper.net NAME: Marc Hernandez TOPIC: Time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: Povray MSDOS 3.0beta TOOLS USED: moray 2.0 RENDER TIME: approx 4 hours HARDWARE USED: 486dx2.66 IMAGE DESCRIPTION: I first started thinking along the lines of Dali and his Persistance of Time. Then I started thinking of various timepieces like sundials, hour glasses, watches, and clocks. I havent seen too many hour glasses and so decided to render one of those. I felt as though this would show off povray really well with refraction and reflection. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Most of the work was done with Moray. The glass is a solid sweep. With a tweaked glass texture. The sky is just a 2 layer texture. The first is a bozo texture with white at the center and transparent at the edges. Then a simple solid blue texture under that. This texture is mapped on a plane. As an aside, I had OS/2 on my machine (which I love... but sadly do development at work for win95) and so installed that OS on my machine. I had thought I had removed all my rendering stuff (the .pov files anyway I can get povray again) but appearently not.