EMAIL: mein@cs.umn.edu NAME: Kent Mein Topic: Time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: Persistence of Vision(tm) Ray Tracer Ver 3.0.beta.7.Linux.gcc TOOLS USED: MNM, winBlobs RENDER TIME: 0 hours 36 minutes 37.0 seconds (2197 seconds) HARDWARE USED: Pentium 75 with 16meg memory IMAGE DESCRIPTION: Death holding an hourglass running out of time. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The scythe: The blade is a CSG, basically I took a sphere and chopped it up. While the handle is just a cylinder with a wood texture. The hourglass: The hourglass itself is made up of 3 rotational objects which I made in mnm. the three parts are in the files base.inc, glass.inc and pole.inc. The sand inside of the hourglass was done using the new halo effect. there is a solid textured object with a halo object around it and slightly larger. Death: The eyes of death are done with the halo effect also. The hood was done with winblobs and then some CSG to carve out a place for death's head. (also to change the texture of the inside so it does not reflect light). Deaths hand was a blob done by hand using cylinders. Background: I toyed with a number of ideas for the background. What I really wanted to do was keep the hourglass and the blade of the scythe bright and fade everything else. I also wanted to have stars in the background towards the top of the image, however when I put this in for some reason the eyes disappeared. If I had more time, I would have added more swirling fog/mist.