Special
    name = "CONC_CAMP_MASTER_SPECIAL"
    description = "CONC_CAMP_MASTER_SPECIAL_DESC"
    spawnrate = 0.0
    effectsgroups = [
        EffectsGroup
            scope = Source
            activation = And [
                Not Contains Building name = "BLD_CONC_CAMP"
                Population low = 0.0001
            ]
            effects = [
                AddSpecial name = "CONC_CAMP_SLAVE_SPECIAL"
                RemoveSpecial name = "CONC_CAMP_MASTER_SPECIAL"
            ]
        EffectsGroup
            scope = Source
            activation = And [ 
                Not Contains Building name = "BLD_CONC_CAMP"
                Not Contains Building name = "BLD_CONC_CAMP_REMNANT"
                Population low = 0.0001
            ]
            effects = CreateBuilding type = "BLD_CONC_CAMP_REMNANT"
        EffectsGroup
            scope = Source
            activation = And [
                Not Contains Building name = "BLD_CONC_CAMP"
                Population high = 0.0001
            ]
            effects = RemoveSpecial name = "CONC_CAMP_MASTER_SPECIAL"
    ]
    graphic = "icons/building/concentration-camp.png"
